upiwin/src/msg_queue.h

35 lines
1.5 KiB
C

#ifndef __MSG_QUEUE_H_INCLUDED
#define __MSG_QUEUE_H_INCLUDED
#include <pthread.h>
#include "wintype.h"
#include "msg.h"
/* internal structure of a message queue */
typedef struct tagMSG_QUEUE {
struct tagMSG_QUEUE *next; /* allow us to be in a singly-linked list */
PMSG startbound; /* start boundary for message buffer */
PMSG endbound; /* end boundary for message buffer */
PMSG head; /* head pointer of message queue */
PMSG tail; /* tail pointer of message queue */
UINT32 nentries; /* number of entries possible in message buffer */
pthread_mutex_t mutex; /* controls access to queue from multiple threads */
MSG messagestore[0]; /* message buffer */
} MSG_QUEUE, *PMSG_QUEUE;
/* flags to Mq_peek */
#define PEEK_REMOVE 0x0001 /* remove message if found */
#define PEEK_NOREMOVE 0x0000 /* do not remove message if found */
extern PMSG_QUEUE Mq_alloc(UINT32 nentries);
extern void Mq_destroy(PMSG_QUEUE queue);
extern void Mq_post(PMSG_QUEUE queue, HANDLE target, UINT32 message, const UINT_PTR *attrs, int nattrs);
extern void Mq_post2(PMSG_QUEUE queue, HANDLE target, UINT32 message, UINT_PTR attr1, UINT_PTR attr2);
extern BOOL Mq_peek(PMSG_QUEUE queue, PMSG msg, UINT32 flags);
extern BOOL Mq_is_empty(PMSG_QUEUE queue);
#define Mq_post0(q, tgt, msg) Mq_post2(q, tgt, msg, 0, 0)
#define Mq_post1(q, tgt, msg, attr) Mq_post2(q, tgt, msg, attr, 0)
#endif /* __MSG_QUEUE_H_INCLUDED */