#ifndef __MSG_QUEUE_H_INCLUDED #define __MSG_QUEUE_H_INCLUDED #include #include "wintype.h" #include "msg.h" /* internal structure of a message queue */ typedef struct tagMSG_QUEUE { struct tagMSG_QUEUE *next; /* allow us to be in a singly-linked list */ PMSG startbound; /* start boundary for message buffer */ PMSG endbound; /* end boundary for message buffer */ PMSG head; /* head pointer of message queue */ PMSG tail; /* tail pointer of message queue */ UINT32 nentries; /* number of entries possible in message buffer */ pthread_mutex_t mutex; /* controls access to queue from multiple threads */ MSG messagestore[0]; /* message buffer */ } MSG_QUEUE, *PMSG_QUEUE; /* flags to Mq_peek */ #define PEEK_REMOVE 0x0001 /* remove message if found */ #define PEEK_NOREMOVE 0x0000 /* do not remove message if found */ extern PMSG_QUEUE Mq_alloc(UINT32 nentries); extern void Mq_destroy(PMSG_QUEUE queue); extern void Mq_post(PMSG_QUEUE queue, HANDLE target, UINT32 message, const UINT_PTR *attrs, int nattrs); extern void Mq_post2(PMSG_QUEUE queue, HANDLE target, UINT32 message, UINT_PTR attr1, UINT_PTR attr2); extern BOOL Mq_peek(PMSG_QUEUE queue, PMSG msg, UINT32 flags); extern BOOL Mq_is_empty(PMSG_QUEUE queue); #define Mq_post0(q, tgt, msg) Mq_post2(q, tgt, msg, 0, 0) #define Mq_post1(q, tgt, msg, attr) Mq_post2(q, tgt, msg, attr, 0) #endif /* __MSG_QUEUE_H_INCLUDED */