Commit Graph

145 Commits

Author SHA1 Message Date
aad0c5ed98 compile error - typo in color name 2019-12-07 13:13:41 -07:00
2320ce5e99 some changes to Makefiles and added top-level Makefile 2019-12-07 13:11:46 -07:00
7e098aa63a added more documentation 2019-12-07 13:07:59 -07:00
fc0c0f05fc made the drawn pattern a little fancier 2019-12-07 00:54:55 -07:00
dfe9991496 implemented the touchscreen device events 2019-12-07 00:46:27 -07:00
0dc56d49e5 added the ASSERT and VERIFY macros to logging to help detect problems 2019-12-06 23:46:21 -07:00
82ca8371e6 fixed compile errors and a segfault on exit 2019-12-06 23:34:34 -07:00
7b1c8dd5bb implemented frame buffer primitives 2019-12-06 23:26:13 -07:00
cfc067786a fixed compile errors and makefile error omitting config.o 2019-12-06 22:45:01 -07:00
dde3bda516 added command line parsing for options 2019-12-06 22:37:20 -07:00
e2946fc714 added global configuration data block and our own "atexit" type mechanism
that doesn't depend on enough free slots in the C library
2019-12-06 22:08:34 -07:00
5e2269bf2b a value of 100 milliseconds is adequate for the debounce constant 2019-12-06 21:28:16 -07:00
8b7bd91817 added debounce logic for hardware buttons 2019-12-06 21:25:15 -07:00
15d85ce2eb compile errors fixed 2019-12-06 21:15:44 -07:00
2663de9d42 code to actually display the splash screen 2019-12-06 20:57:44 -07:00
6538ddeb53 fixed up the makefile and the symbol references in fbinit.c 2019-12-06 20:51:41 -07:00
374f1d78eb added the rules to create the splash screen data and the external
references to the binary data
2019-12-06 20:41:26 -07:00
2768155f4e fixed all the build errors 2019-12-06 20:36:51 -07:00
667ac01f92 changes to wintype.h so as not to collide with bcm2835.h 2019-12-06 20:29:11 -07:00
4f879c4d6d add splash screen graphic as PNG and conversion program 2019-12-06 20:27:52 -07:00
09f4b5ceb5 adapted code to use the wintype.h types and the error codes 2019-12-05 18:21:37 -07:00
0849582c7b added clean rule and a bunch of definitions 2019-12-02 23:30:46 -07:00
421d441ad0 trying another type of drawing 2019-12-01 20:57:36 -07:00
eea6a5445d fix compilation errors 2019-12-01 19:42:05 -07:00
58ef012d44 add the framebuffer info, mapping the frame buffer, and actually putting
something on screen
2019-12-01 19:39:14 -07:00
cde4022da2 compilation fixes 2019-12-01 19:20:04 -07:00
3595dfdbbd add framebuffer initialization 2019-12-01 18:53:54 -07:00
b550994eff corrected compilation errors 2019-12-01 15:45:46 -07:00
2f6118d436 code cleanup 2019-12-01 15:43:05 -07:00
05e1028211 add backlight control to the code 2019-12-01 14:34:57 -07:00
3a5befa36f use the BCM2835 library to abstract out the GPIO details 2019-12-01 14:18:31 -07:00
69c5261ec4 removed some extra code and made Button 4 be a "quit" function 2019-12-01 01:40:28 -07:00
de84145e55 found the bug, now I think I've got it right 2019-12-01 01:36:07 -07:00
9588d1e94b now reflect volatile into the msg_queue definitions 2019-12-01 01:31:13 -07:00
1bf4e3397e another approach 2019-12-01 01:28:10 -07:00
97ee88caf3 cleaning up access to the system queue 2019-12-01 01:24:15 -07:00
bb98f165ca bugfix in read_buttons 2019-12-01 01:21:26 -07:00
969fefd0aa simplified the input thread's internal loop 2019-12-01 01:18:59 -07:00
0a20f315d5 add some extra logging 2019-12-01 01:11:46 -07:00
340e08232e fixed compilation errors 2019-12-01 01:07:37 -07:00
87db1f4d02 implemented the system input queue and system input thread 2019-12-01 01:02:08 -07:00
59e8fa59d5 compilation errors fixed 2019-11-29 02:18:02 -07:00
a2335a9d74 ready to test GPIO code 2019-11-29 02:05:30 -07:00
2da798238b first gpio and low-level logging 2019-11-29 01:52:56 -07:00
69341fb6cf initial README commit 2019-11-29 00:20:10 -07:00