added the rules to create the splash screen data and the external

references to the binary data
This commit is contained in:
Amy G. Bowersox 2019-12-06 20:41:26 -07:00
parent 2768155f4e
commit 374f1d78eb
2 changed files with 12 additions and 1 deletions

View File

@ -1,4 +1,4 @@
OBJS=main.o sysinput.o fbinit.o log.o gpio.o msg_queue.o time_func.o
OBJS=main.o sysinput.o fbinit.o log.o gpio.o msg_queue.o time_func.o splash.o
LIBS=-lbcm2835 -lpthread
upiwin: $(OBJS)
@ -7,5 +7,11 @@ upiwin: $(OBJS)
.c.o:
gcc -c $(CFLAGS) $<
splash.o: splash.bin
ld -r -b binary --rename-section .data=.rodata,alloc,load,readonly,data,contents -o splash.o splash.bin
splash.bin: splash.png ../buildutils/mksplash
../buildutils/mksplash splash.png splash.bin
clean:
rm -f upiwin *.o *~

View File

@ -10,6 +10,11 @@
#include "fbinit.h"
#include "scode.h"
/* references to splash screen data in splash.o/splash.bin */
extern uint8_t _binary_splash_start[];
extern uint8_t _binary_splash_end;
extern uint8_t _binary_splash_size;
static int fb_fd = -1;
static FBINFO local_info;