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aad0c5ed98
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compile error - typo in color name
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2019-12-07 13:13:41 -07:00 |
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2320ce5e99
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some changes to Makefiles and added top-level Makefile
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2019-12-07 13:11:46 -07:00 |
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7e098aa63a
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added more documentation
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2019-12-07 13:07:59 -07:00 |
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fc0c0f05fc
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made the drawn pattern a little fancier
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2019-12-07 00:54:55 -07:00 |
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dfe9991496
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implemented the touchscreen device events
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2019-12-07 00:46:27 -07:00 |
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0dc56d49e5
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added the ASSERT and VERIFY macros to logging to help detect problems
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2019-12-06 23:46:21 -07:00 |
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82ca8371e6
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fixed compile errors and a segfault on exit
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2019-12-06 23:34:34 -07:00 |
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7b1c8dd5bb
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implemented frame buffer primitives
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2019-12-06 23:26:13 -07:00 |
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cfc067786a
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fixed compile errors and makefile error omitting config.o
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2019-12-06 22:45:01 -07:00 |
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dde3bda516
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added command line parsing for options
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2019-12-06 22:37:20 -07:00 |
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e2946fc714
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added global configuration data block and our own "atexit" type mechanism
that doesn't depend on enough free slots in the C library
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2019-12-06 22:08:34 -07:00 |
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5e2269bf2b
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a value of 100 milliseconds is adequate for the debounce constant
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2019-12-06 21:28:16 -07:00 |
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8b7bd91817
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added debounce logic for hardware buttons
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2019-12-06 21:25:15 -07:00 |
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15d85ce2eb
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compile errors fixed
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2019-12-06 21:15:44 -07:00 |
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2663de9d42
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code to actually display the splash screen
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2019-12-06 20:57:44 -07:00 |
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6538ddeb53
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fixed up the makefile and the symbol references in fbinit.c
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2019-12-06 20:51:41 -07:00 |
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374f1d78eb
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added the rules to create the splash screen data and the external
references to the binary data
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2019-12-06 20:41:26 -07:00 |
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2768155f4e
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fixed all the build errors
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2019-12-06 20:36:51 -07:00 |
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667ac01f92
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changes to wintype.h so as not to collide with bcm2835.h
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2019-12-06 20:29:11 -07:00 |
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4f879c4d6d
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add splash screen graphic as PNG and conversion program
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2019-12-06 20:27:52 -07:00 |
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09f4b5ceb5
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adapted code to use the wintype.h types and the error codes
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2019-12-05 18:21:37 -07:00 |
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0849582c7b
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added clean rule and a bunch of definitions
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2019-12-02 23:30:46 -07:00 |
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421d441ad0
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trying another type of drawing
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2019-12-01 20:57:36 -07:00 |
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eea6a5445d
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fix compilation errors
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2019-12-01 19:42:05 -07:00 |
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58ef012d44
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add the framebuffer info, mapping the frame buffer, and actually putting
something on screen
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2019-12-01 19:39:14 -07:00 |
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cde4022da2
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compilation fixes
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2019-12-01 19:20:04 -07:00 |
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3595dfdbbd
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add framebuffer initialization
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2019-12-01 18:53:54 -07:00 |
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b550994eff
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corrected compilation errors
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2019-12-01 15:45:46 -07:00 |
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2f6118d436
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code cleanup
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2019-12-01 15:43:05 -07:00 |
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05e1028211
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add backlight control to the code
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2019-12-01 14:34:57 -07:00 |
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3a5befa36f
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use the BCM2835 library to abstract out the GPIO details
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2019-12-01 14:18:31 -07:00 |
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69c5261ec4
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removed some extra code and made Button 4 be a "quit" function
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2019-12-01 01:40:28 -07:00 |
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de84145e55
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found the bug, now I think I've got it right
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2019-12-01 01:36:07 -07:00 |
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9588d1e94b
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now reflect volatile into the msg_queue definitions
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2019-12-01 01:31:13 -07:00 |
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1bf4e3397e
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another approach
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2019-12-01 01:28:10 -07:00 |
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97ee88caf3
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cleaning up access to the system queue
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2019-12-01 01:24:15 -07:00 |
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bb98f165ca
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bugfix in read_buttons
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2019-12-01 01:21:26 -07:00 |
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969fefd0aa
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simplified the input thread's internal loop
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2019-12-01 01:18:59 -07:00 |
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0a20f315d5
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add some extra logging
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2019-12-01 01:11:46 -07:00 |
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340e08232e
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fixed compilation errors
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2019-12-01 01:07:37 -07:00 |
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87db1f4d02
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implemented the system input queue and system input thread
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2019-12-01 01:02:08 -07:00 |
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59e8fa59d5
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compilation errors fixed
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2019-11-29 02:18:02 -07:00 |
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a2335a9d74
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ready to test GPIO code
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2019-11-29 02:05:30 -07:00 |
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2da798238b
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first gpio and low-level logging
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2019-11-29 01:52:56 -07:00 |
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69341fb6cf
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initial README commit
|
2019-11-29 00:20:10 -07:00 |
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