sierra-modpack/config-source/metallurgy_reforged/registry.cfg

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2023-01-24 01:54:35 -07:00
# Configuration file
general {
##########################################################################################################
# blocks
#--------------------------------------------------------------------------------------------------------#
# §cWARNING! Disabling any of the features here could break some of the mod's content
##########################################################################################################
blocks {
# If true bricks metal blocks will be registered
B:"Bricks Metal Blocks"=true
# If true crystal metal blocks will be registered
B:"Crystallized Metal Blocks"=true
# If true engraved metal blocks will be registered
B:"Engraved Metal Blocks"=true
# If true hazard metal blocks will be registered
B:"Hazard Metal Blocks"=true
# If true large bricks metal blocks will be registered
B:"Large Bricks Metal Blocks"=true
# If true FluidBlocks will be registered (When false fluids will still be registered but you won't be able to place them in-world)
B:"Molten Metal FluidBlocks"=true
# If true raw 3x3 ingot metal blocks will be registered §c(WARNING: these blocks are necessary for Sublimation Chamber recipes to work)
B:"Raw Metal Blocks"=true
# If true reinforced glass blocks will be registered
B:"Reinforced Glass Blocks"=true
}
##########################################################################################################
# items
#--------------------------------------------------------------------------------------------------------#
# §cWARNING! Disabling any of the features here could break some of the mod's content
##########################################################################################################
items {
# If true armor sets will be registered
B:"Metal Armor Sets"=true
# If true axes will be registered
B:"Metal Axes"=true
# If true metal dusts will be registered §c(WARNING: disabling this will break some recipes!)
B:"Metal Dusts"=true
# If true hoes will be registered
B:"Metal Hoes"=true
# If true metal nuggets will be registered §c(WARNING: disabling this could break some recipes!)
B:"Metal Nuggets"=true
# If true pickaxes will be registered
B:"Metal Pickaxes"=true
# If true shovels will be registered
B:"Metal Shovels"=true
# If true swords will be registered
B:"Metal Swords"=true
}
}