72 lines
2.6 KiB
INI
72 lines
2.6 KiB
INI
# Configuration file
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general {
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##########################################################################################################
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# blocks
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#--------------------------------------------------------------------------------------------------------#
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# §cWARNING! Disabling any of the features here could break some of the mod's content
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##########################################################################################################
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blocks {
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# If true bricks metal blocks will be registered
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B:"Bricks Metal Blocks"=true
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# If true crystal metal blocks will be registered
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B:"Crystallized Metal Blocks"=true
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# If true engraved metal blocks will be registered
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B:"Engraved Metal Blocks"=true
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# If true hazard metal blocks will be registered
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B:"Hazard Metal Blocks"=true
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# If true large bricks metal blocks will be registered
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B:"Large Bricks Metal Blocks"=true
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# If true FluidBlocks will be registered (When false fluids will still be registered but you won't be able to place them in-world)
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B:"Molten Metal FluidBlocks"=true
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# If true raw 3x3 ingot metal blocks will be registered §c(WARNING: these blocks are necessary for Sublimation Chamber recipes to work)
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B:"Raw Metal Blocks"=true
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# If true reinforced glass blocks will be registered
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B:"Reinforced Glass Blocks"=true
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}
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##########################################################################################################
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# items
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#--------------------------------------------------------------------------------------------------------#
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# §cWARNING! Disabling any of the features here could break some of the mod's content
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##########################################################################################################
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items {
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# If true armor sets will be registered
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B:"Metal Armor Sets"=true
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# If true axes will be registered
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B:"Metal Axes"=true
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# If true metal dusts will be registered §c(WARNING: disabling this will break some recipes!)
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B:"Metal Dusts"=true
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# If true hoes will be registered
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B:"Metal Hoes"=true
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# If true metal nuggets will be registered §c(WARNING: disabling this could break some recipes!)
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B:"Metal Nuggets"=true
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# If true pickaxes will be registered
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B:"Metal Pickaxes"=true
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# If true shovels will be registered
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B:"Metal Shovels"=true
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# If true swords will be registered
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B:"Metal Swords"=true
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}
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}
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