# Configuration file general { ########################################################################################################## # blocks #--------------------------------------------------------------------------------------------------------# # §cWARNING! Disabling any of the features here could break some of the mod's content ########################################################################################################## blocks { # If true bricks metal blocks will be registered B:"Bricks Metal Blocks"=true # If true crystal metal blocks will be registered B:"Crystallized Metal Blocks"=true # If true engraved metal blocks will be registered B:"Engraved Metal Blocks"=true # If true hazard metal blocks will be registered B:"Hazard Metal Blocks"=true # If true large bricks metal blocks will be registered B:"Large Bricks Metal Blocks"=true # If true FluidBlocks will be registered (When false fluids will still be registered but you won't be able to place them in-world) B:"Molten Metal FluidBlocks"=true # If true raw 3x3 ingot metal blocks will be registered §c(WARNING: these blocks are necessary for Sublimation Chamber recipes to work) B:"Raw Metal Blocks"=true # If true reinforced glass blocks will be registered B:"Reinforced Glass Blocks"=true } ########################################################################################################## # items #--------------------------------------------------------------------------------------------------------# # §cWARNING! Disabling any of the features here could break some of the mod's content ########################################################################################################## items { # If true armor sets will be registered B:"Metal Armor Sets"=true # If true axes will be registered B:"Metal Axes"=true # If true metal dusts will be registered §c(WARNING: disabling this will break some recipes!) B:"Metal Dusts"=true # If true hoes will be registered B:"Metal Hoes"=true # If true metal nuggets will be registered §c(WARNING: disabling this could break some recipes!) B:"Metal Nuggets"=true # If true pickaxes will be registered B:"Metal Pickaxes"=true # If true shovels will be registered B:"Metal Shovels"=true # If true swords will be registered B:"Metal Swords"=true } }