sierra-modpack/config-source/carpentersblocks.cfg

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2023-01-24 01:54:35 -07:00
# Configuration file
blocks {
B:"Enable Collapsible Block"=true
B:"Enable Pressure Plate"=true
B:"Enable Slope"=true
}
features {
# This allows restricted blocks to be used as covers.
# Add your own by supplying the display name for the block (en_US only).
S:"Cover Exceptions" <
Silverwood Planks
Greatwood Planks
Thatch
>
B:"Enable Chisel Designs"=true
B:"Enable Covers"=true
B:"Enable Dye Colors"=true
B:"Enable Freestanding Ladders"=false
# This allows garage doors to automatically fill in gaps when barriers beneath doors are destroyed.
B:"Enable Garage Door Void Autofill"=true
# This will enable players to cover blocks with glowstone dust to make them illuminate.
B:"Enable Illumination"=true
B:"Enable Overlays"=true
# This will prevent players besides you and server operators from editing your objects.
# Note: this does not protect objects against destruction (intentional), and may allow activation if appropriate. Also, the Carpenter's Safe is not affected by this.
B:"Enable Ownership"=true
# This controls whether panes (used in doors, hatches, and other blocks) should render on alpha pass.
# This is needed to allow translucent window glass, for instance.
B:"Enable Pane Alpha Rendering"=true
# This allows Carpenter's Blocks with solid top faces to create slopes above them when a sloping rail is above the block.
B:"Enable Rail Slope Fill"=true
B:"Enable Side Covers"=true
# This controls whether torches extinguish themselves when exposed to rain or snow.
B:"Enable Torch Weather Effects"=true
# This controls how many blocks can be connected as a single entity.
# Note: only applies to Garage Doors.
I:"MultiBlock Size Limit"=500
# This maps items to overlays.
# Items are prefixed with display names (en_US only).
# Overlay suffixes are :grass, :snow, :web, :vine, :hay, :mycelium
S:"Overlay Definitions" <
Seeds:grass
Snowball:snow
String:web
Vines:vine
Wheat:hay
Mushroom:mycelium
>
# When enabled, unobstructed stationary fluid adjacent to block will render in the block space.
# Note: when enabled, you may experience noticeable chunk update lag spikes.
B:"Routable Fluids"=false
# This controls the smoothness of the slope faces.
# Note: smoothness of 2 is similar to stairs, while a value above 25 is generally fluid.
I:Smoothness=2
}
items {
B:"Enable Chisel"=true
B:"Enable Hammer"=true
B:"Enable Tile"=true
I:"Vanilla Tool Uses"=400
B:"Vanilla Tools Damageable"=true
D:itemHammerDamageChanceFromCollapsible=0.2
D:itemHammerDamageChanceFromSlopes=0.75
D:itemHammerDamageChanceFromStairs=1.0
}