fixed up the makefile and the symbol references in fbinit.c
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.gitignore
vendored
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.gitignore
vendored
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@ -1,4 +1,5 @@
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*~
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*.o
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src/upiwin
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src/splash.bin
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buildutils/mksplash
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@ -8,10 +8,10 @@ upiwin: $(OBJS)
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gcc -c $(CFLAGS) $<
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splash.o: splash.bin
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ld -r -b binary --rename-section .data=.rodata,alloc,load,readonly,data,contents -o splash.o splash.bin
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objcopy -I binary -O elf32-littlearm -B arm --rename-section .data=.rodata,alloc,load,readonly,data,contents splash.bin splash.o
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splash.bin: splash.png ../buildutils/mksplash
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../buildutils/mksplash splash.png splash.bin
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clean:
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rm -f upiwin *.o *~
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rm -f upiwin *.o splash.bin *~
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@ -11,9 +11,9 @@
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#include "scode.h"
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/* references to splash screen data in splash.o/splash.bin */
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extern uint8_t _binary_splash_start[];
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extern uint8_t _binary_splash_end;
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extern uint8_t _binary_splash_size;
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extern uint8_t _binary_splash_bin_start[];
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extern uint8_t _binary_splash_bin_end;
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extern uint8_t _binary_splash_bin_size;
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static int fb_fd = -1;
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