# Initial test script import upiwin import upiwin_tmp def log_touch(event, x, y): print("Touch {0} at ({1), {2})\n".format(event, x, y)) upiwin_tmp.filled_rectangle(10, 10, 50, 50, upiwin_tmp.FBPRIMCLR_RED, False) upiwin_tmp.filled_rectangle(60, 10, 100, 50, upiwin_tmp.FBPRIMCLR_GREEN, False) upiwin_tmp.filled_rectangle(110, 10, 150, 50, upiwin_tmp.FBPRIMCLR_BLUE, False) upiwin_tmp.filled_rectangle(10, 60, 50, 100, upiwin_tmp.FBPRIMCLR_CYAN, False) upiwin_tmp.filled_rectangle(60, 60, 100, 100, upiwin_tmp.FBPRIMCLR_MAGENTA, False) upiwin_tmp.filled_rectangle(110, 60, 150, 100, upiwin_tmp.FBPRIMCLR_YELLOW, False) upiwin_tmp.rectangle(10, 110, 150, 150, upiwin_tmp.FBPRIMCLR_WHITE, False) upiwin_tmp.line(10, 110, 150, 150, upiwin_tmp.FBPRIMCLR_WHITE, False) upiwin_tmp.line(10, 150, 150, 110, upiwin_tmp.FBPRIMCLR_WHITE, False) upiwin_tmp.line(0, 180, 319, 180, upiwin_tmp.FBPRIMCLR_RED, False); upiwin_tmp.line(0, 196, 319, 196, upiwin_tmp.FBPRIMCLR_RED, False); upiwin_tmp.textout(10, 180, 'Amy was here!!!') msg = {} while upiwin.get_message(msg): if msg['message'] == upiwin.WM_HWBUTTONDOWN: print("Button {0} was pressed.\n".format(msg['attrs'][0])) elif msg['message'] == upiwin.WM_HWBUTTONUP: print("Button {0} was released.\n".format(msg['attrs'][0])) bn = msg['attrs'][0] if bn == 1: print("Backlight ON.\n") upiwin.set_backlight(True) elif bn == 2: print("Backlight OFF.\n") upiwin.set_backlight(True) elif bn == 4: print("Quitting the application.\n") upiwin.post_quit_message(0) elif msg['message'] == upiwin.WM_TOUCHDOWN: log_touch('DOWN', msg['attrs'][0], msg['attrs'][1]) elif msg['message'] == upiwin.WM_TOUCHMOVE: log_touch('MOVE', msg['attrs'][0], msg['attrs'][1]) elif msg['message'] == upiwin.WM_TOUCHUP: log_touch('UP', msg['attrs'][0], msg['attrs'][1])