rename mksplash to mkgfx because it's really more general than just for
splash screen graphics
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parent
8c82022168
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2526184dfe
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@ -1,7 +1,7 @@
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all: mksplash
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all: mkgfx
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mksplash: mksplash.c
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mkgfx: mkgfx.c
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gcc -o mksplash -O -Wall -I/usr/include/libpng mksplash.c -lpng16 -lz
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gcc -o mkgfx -O -Wall -I/usr/include/libpng mkgfx.c -lpng16 -lz
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clean:
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clean:
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rm -f *.o mksplash
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rm -f *.o mkgfx
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@ -23,8 +23,8 @@ splash.o: splash.bin
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objcopy -I binary -O elf32-littlearm -B arm --rename-section \
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objcopy -I binary -O elf32-littlearm -B arm --rename-section \
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.data=.rodata,alloc,load,readonly,data,contents splash.bin splash.o
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.data=.rodata,alloc,load,readonly,data,contents splash.bin splash.o
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splash.bin: $(RESOURCES)/$(SPLASHSCREEN) $(BUILDUTILS)/mksplash
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splash.bin: $(RESOURCES)/$(SPLASHSCREEN) $(BUILDUTILS)/mkgfx
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$(BUILDUTILS)/mksplash $(RESOURCES)/$(SPLASHSCREEN) splash.bin
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$(BUILDUTILS)/mkgfx $(RESOURCES)/$(SPLASHSCREEN) splash.bin
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clean:
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clean:
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rm -f upiwin *.o splash.bin *~
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rm -f upiwin *.o splash.bin *~
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