150 lines
3.1 KiB
INI
150 lines
3.1 KiB
INI
# Configuration file
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_feature {
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# Shows information about breedable animals [default: true]
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B:animals=true
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# Shows information about armor points [default: true]
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B:armor=true
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# Shows the blast resistance of a block [default: false]
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B:blastres=false
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# Shows how close blocks are to breaking [default: true]
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B:breakprogress=true
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# Shows debug entity information [default: true]
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B:debugEntities=true
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# Shows debug tile information [default: true]
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B:debugTiles=true
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# Shows descriptions of enchantments on enchantment books [default: true]
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B:enchdesc=true
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# Shows the enchantment power of a block [default: true]
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B:enchpower=true
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# Shows the equipment a mob is wearing [default: true]
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B:equipment=true
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# Shows the amount of exp in exp orbs [default: true]
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B:exp=true
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# Shows fluid info on fluid container items [default: true]
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B:fluidcontainer=true
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# Shows info about the furnace [default: true]
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B:furnace=true
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# Shows the hardness of the block [default: false]
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B:hardness=false
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# Shows harvestability data [default: true]
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B:harvestable=true
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# Shows info about horses [default: true]
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B:horses=true
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# Shows info about item frames [default: true]
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B:itemframes=true
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# Shows info about villager professions [default: true]
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B:professions=true
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# Shows info about player heads [default: true]
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B:skulls=true
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# Shows info about tameable mobs [default: true]
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B:tameable=true
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# Shows info about primed tnt [default: true]
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B:tnt=true
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}
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animals {
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# Should the breedting timer be shown?
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B:showBreedingCooldown=true
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# Should the correct breeding item reflect in the hud?
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B:showBreedingItem=true
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# Should the growing timer be shown?
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B:showGrowingCooldown=true
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}
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enchdesc {
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# Should the mod which added the enchantment be shown?
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B:showOwner=true
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}
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equipment {
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# Show a purple star by name of enchanted item
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B:enchantmentStar=true
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# Require sneaking to see entity equipment
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B:requireSneak=true
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}
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fluidcontainer {
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# Should the owner of the fluid be shown?
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B:showOwner=true
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# Should the temperature of the fluid be shown?
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B:showTemp=true
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}
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furnace {
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# Show the remaining fuel time?
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B:burntime=true
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# Show the stack in the fuel slot?
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B:fuel=true
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# Show the stack in the input slot?
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B:input=true
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# Show the stack in the output slot?
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B:output=true
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}
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harvestable {
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# Limit to only ores?
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B:oresOnly=true
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# Show the correct tier if the player lacks it?
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B:showCorrectTier=true
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# Show the correct tool if the player is using the wrong one?
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B:showCorrectTool=true
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# Show if the block is harvestable?
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B:showHarvestable=true
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}
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horses {
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# Show the jump strength of the horse, relative ot the player.
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B:jump=true
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# Show the speed of the horse, relative ot the player.
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B:speed=true
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}
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tameable {
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# Show when a pet mob is sitting?
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B:showSitting=true
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# Show when a pet mob is tamed?
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B:showTamed=true
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}
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