229 lines
6.4 KiB
INI
229 lines
6.4 KiB
INI
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# Configuration file
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cells {
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##########################################################################################################
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# item
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#--------------------------------------------------------------------------------------------------------#
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# Do not edit the keys as the keys point to model & texture definitions
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##########################################################################################################
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item {
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256 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=63
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# Size in K
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I:size=256
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}
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1024 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=63
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# Size in K
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I:size=1024
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}
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4096 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=63
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# Size in K
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I:size=4096
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}
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16384 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=63
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# Size in K
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I:size=16384
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}
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}
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##########################################################################################################
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# fluid
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#--------------------------------------------------------------------------------------------------------#
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# Do not edit the keys as the keys point to model & texture definitions
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##########################################################################################################
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fluid {
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256 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=5
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# Size in K
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I:size=256
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}
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1024 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=5
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# Size in K
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I:size=1024
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}
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4096 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=5
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# Size in K
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I:size=4096
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}
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}
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##########################################################################################################
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# gas
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#--------------------------------------------------------------------------------------------------------#
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# Do not edit the keys as the keys point to model & texture definitions
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##########################################################################################################
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gas {
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1 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=5
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# Size in K
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I:size=1
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}
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4 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=5
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# Size in K
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I:size=4
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}
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16 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=5
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# Size in K
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I:size=16
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}
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64 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=5
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# Size in K
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I:size=64
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}
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256 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=5
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# Size in K
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I:size=256
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}
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1024 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=5
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# Size in K
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I:size=1024
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}
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4096 {
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B:enabled=true
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# Be careful to not go too crazy with this on the higher cells, the size of nbt can get crazy and cause issues. I may add an upper limit in the future.
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I:numberOfTypes=5
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# Size in K
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I:size=4096
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}
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}
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}
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integration {
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# Enable BuildCraftFuel Integration.
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B:"enableBuildCraftAPI|fuels"=true
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# Enable BuildCraft Wrench Integration.
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B:"enableBuildCraftAPI|tools"=true
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# Enable MekanismGas Integration.
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B:"enableMekanismAPI|gas"=true
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# Enable COFH Hammer Integration.
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B:"enablecofhapi|item"=true
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# Enable Ender IO Integration.
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B:enableenderio=true
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# Enable Gas Conduits Integration.
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B:enablegasconduits=true
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# Enable Just Enough Items Integration.
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B:enablejei=true
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# Enable mekanism Integration.
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B:enablemekanism=true
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# Enable opencomputers Integration.
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B:enableopencomputers=true
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# Enable Thaumatic Energistics Integration.
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B:enablethaumicenergistics=true
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# Enable waila Integration.
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B:enablewaila=true
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# Enable AE2 Wireless Crafting Terminal Integration.
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B:enablewct=true
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}
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"storage cells" {
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# Should the mount of bytes needed for a new type depend on the cellsize?
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B:dynamicTypes=true
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}
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tooltips {
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# Shall the guis shorten large mB values?
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B:shortenedBuckets=true
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}
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