privyet/Privyet
2020-05-29 21:49:09 -06:00
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Assets.xcassets adjusted game visuals and hit-tested the tap gesture against the bucket area 2020-05-28 13:04:24 -06:00
Base.lproj added "Hold" functionality; revamped scoring system; added popup banner for 2+ lines removed at once; fixed bug at end game where shapes still present were not cleared away 2020-05-28 21:04:10 -06:00
Sounds added "Hold" functionality; revamped scoring system; added popup banner for 2+ lines removed at once; fixed bug at end game where shapes still present were not cleared away 2020-05-28 21:04:10 -06:00
Sprites.atlas added "Hold" functionality; revamped scoring system; added popup banner for 2+ lines removed at once; fixed bug at end game where shapes still present were not cleared away 2020-05-28 21:04:10 -06:00
Actions.sks Initial version of Privyet, after finishing tutorial on Bloc Web site 2020-05-24 21:56:11 -06:00
AppDelegate.swift Initial version of Privyet, after finishing tutorial on Bloc Web site 2020-05-24 21:56:11 -06:00
Array2D.swift Initial version of Privyet, after finishing tutorial on Bloc Web site 2020-05-24 21:56:11 -06:00
Block.swift added "Hold" functionality; revamped scoring system; added popup banner for 2+ lines removed at once; fixed bug at end game where shapes still present were not cleared away 2020-05-28 21:04:10 -06:00
GameScene.swift added "Hold" functionality; revamped scoring system; added popup banner for 2+ lines removed at once; fixed bug at end game where shapes still present were not cleared away 2020-05-28 21:04:10 -06:00
GameViewController.swift added "Hold" functionality; revamped scoring system; added popup banner for 2+ lines removed at once; fixed bug at end game where shapes still present were not cleared away 2020-05-28 21:04:10 -06:00
Info.plist Initial version of Privyet, after finishing tutorial on Bloc Web site 2020-05-24 21:56:11 -06:00
JShape.swift Shapes now have fixed per-shape colors, not random 2020-05-27 14:56:59 -06:00
LineShape.swift Shapes now have fixed per-shape colors, not random 2020-05-27 14:56:59 -06:00
LShape.swift Shapes now have fixed per-shape colors, not random 2020-05-27 14:56:59 -06:00
Privyet.swift added the README.md 2020-05-29 21:49:09 -06:00
Shape.swift added "Hold" functionality; revamped scoring system; added popup banner for 2+ lines removed at once; fixed bug at end game where shapes still present were not cleared away 2020-05-28 21:04:10 -06:00
SquareShape.swift Shapes now have fixed per-shape colors, not random 2020-05-27 14:56:59 -06:00
SShape.swift Shapes now have fixed per-shape colors, not random 2020-05-27 14:56:59 -06:00
TShape.swift Shapes now have fixed per-shape colors, not random 2020-05-27 14:56:59 -06:00
ZShape.swift Shapes now have fixed per-shape colors, not random 2020-05-27 14:56:59 -06:00